Edit : OK I see them now. Nice work ! But is the tricount really necessary ? And the skin is a bit monochromatic, could have been cool to have some variations, especially on the veins for example. But it's still really good ^^.
Dude! Freakin dope! If I could just make one comment I'd say his chin bone things on yours look more like flat front teeth where as I interpreted them as being sharper more jagged teeth. But ultimately that's neither here nor there in the grand scheme of things. Coming from someone who worked on Joe Mad art for almost 3 years, this is spot on. Great Job!
Looks pretty damn good. I agree with Tex that the polycounts are pretty hefty. You definitely nailed all the key things though. Silhouette is killer. It's a wow clone even down to the weapon but that's not your fault
Hello !
Thanks for critics!
I will rework skin's color and chin's bones .
For the polycount I totally agree.
I hesitated a long time to show it, because it's more a "portfolio creation" focus on the esthetic vision (even if I have been carefullly with retopo ) It's clearly not a video game character ( not yet .. )
Hi everyone !
After a long time , i finally post the last updates of my project.
I reworked chin bones and i make more variations of colors in the skin .
I also created a pedestal more suitable for the character.
Thanks again everyone for yours feedbacks ! I hpoe you will enjoy the last version.
I feel like being honest, firstly that this is amazing secondly wanted to add that i thought the blade was a copy of something I created for the dota2 contest wayy back when, then i saw it is a part of the comic so i didn't bring it up, it doesn't matter because if you look now a couple of douches "altered" the design of my actual weapon, cool eh?
I bring this up because if you can you might want to drop that weapon or some parts of him into the dota2 shop before someone else lol or you can't because Marvel owns it?
Replies
Would you mind posting your highpoly?
Edit : OK I see them now. Nice work ! But is the tricount really necessary ? And the skin is a bit monochromatic, could have been cool to have some variations, especially on the veins for example. But it's still really good ^^.
I really like it
Anyway, looking really good man.
Thanks for critics!
I will rework skin's color and chin's bones .
For the polycount I totally agree.
I hesitated a long time to show it, because it's more a "portfolio creation" focus on the esthetic vision (even if I have been carefullly with retopo ) It's clearly not a video game character ( not yet .. )
Thank you again,
See you later.
You can put a 60K tris character in a game, that's not the problem. But it's useless if you can do the same shape with 20K...
After a long time , i finally post the last updates of my project.
I reworked chin bones and i make more variations of colors in the skin .
I also created a pedestal more suitable for the character.
Thanks again everyone for yours feedbacks ! I hpoe you will enjoy the last version.
I bring this up because if you can you might want to drop that weapon or some parts of him into the dota2 shop before someone else lol or you can't because Marvel owns it?