So, all my items are having like 6-8 downvotes in the first hours after I publish them, after that positive % slowly grows but item is already on the end of 2nd page, and it takes few days before it gets on the first one.
Anyone have similar concerns? or I am just paranoid :S
Replies
I'll keep a lookout the next time I upload something.
Ignore them and keep making items too awesome to ignore.
10-20& of dota players browse the workshop regularly.
20-30% of those players ever vote one way or the other
70% of those players downvote things they don't care for, and only about 30% ever upvote the things they like.
add to that the fact that most people tend to be more inclined to like things that other people already like (and enjoy to be the first to say something stinks) - and it increases your chances of getting negative votes before getting any measure of positive ones.
It's human nature to prioritize criticism over appreciation. it's just the way we are. I wouldn't take it pesonally. I suppose it's possible that there are shady and dishonest voting practices, maybe even likely, but I wouldn't say it's directed necessarily at you, but at all of us who put ourselves out there for the judgement of the masses.
Pretty much this.
I'm not sure if it is your case but, the first evaluations are the most negative, specially for a "no star" item. People look and say, "It's cool but no stars? hmmm not sure".
Once you get in the first page and you get 5 stars, people look at it with others eyes "Oh look, people think it's cool, I like too"
And this is the internet, don't take it personally.
Like most folks have said I doubt it's something personal. Other than that from what i've seen votes aren't groundbreaking when it comes to selecting content for the game. I think I like Bounch's advice the best though. After all there's really not all that much you can do about it. However, I do like the fact that someone pointed it out.
I still like sharing work in progress stuff on here.
I've only gotten positive responses from Polycount for the most part when linking finished items I think. Reddit pretty much always has lead me to a stream of 10-30 downvotes instantly unless it's a set with full promo art.
Such a shame you feel that way man, its gotta be a coincidence or something because I know your work is always well received here
As far as the thread goes, I think it just comes down to the people who comment have something to say, and feel like you need to know how much they hate the item.
Thankfully in general the workshop seems supportive and the upvotes cancel the downs over time. But 6-8 in the hours after release can really kill an item's position I hope it doesn't continue for you.
Seriously though, this sort of thing is definitely common and people are far more likely to share a negative opinion than a positive one. It's probably why most positive comments are ASCII thumbs and almost all negative comments are personally written.
Once you get a few honest up votes, things seem to snowball though. I guess it's the positive version of that theory that buildings with broken windows are more likely to be vandalised further.
If you think that's bad, for heavens sake don't go anywhere near Reddit! OO;
I know the feeling of having a small hate crew on you, but you just have to overcome it, there's going to almost certainly be more people who like it.
I dont think anyone has to worry really, let people do what they do, just make quality items!
Apart from it what I suggest is to have everything ready while uploading submission. If you have some promo illustration coming be sure to wait for it to be ready, if you have lore not ready be sure to finish it before posting your items, same goes for screens, gifs etc etc. If you have cool illustration for your image be sure to attach it to all items, not just collection, high chances are that most people never visit collection page anyway Once I did this mistake and have uploaded my items late in night to finish the process in the morning, however next day there was nothing left to save to be honest .
And whats most important hang in there Robo, what doesn't kill you make you stronger!!! Just do the best you can and soon those haters will be followers instead
Andrew also has a point on less than 200 vote items getting accepted. If Valve find your creations fitting, they will be in.
I agree that the votes themselves don't matter that much but it's not just votes though, it's exposure. A lot of the items that get in the game are the popular ones that reach the top pages during the week because they get eyes on them by valve and community. Then they go on to be some of the top items if you filter by hero. Valve just checks via the same methods we have, top weekly, most recent, hero filtered. Say they want a kotl staff one day, they filter by kotl and look at the top ones. One that's good and has votes is going to go in ahead of one that's good and doesn't have votes.
100-200 votes will get you to the top 30 items just the same as 20k will, but there's a tougher road to get there. Those cool Tusk horns you commented on are more awesome (imo) than the drow set with the red background, but the tusk horns have 700 views on page 3 and the Drow set has 4k in the top 30. Both posted on the same day, one got to pages with more viewers.
For the last 6+ months most of the items that go in are recent. There are definitely more recent items going in per chest/set week than ones older than a month. So, it's important to have them seen and on people's minds around the time they are posted, before the next game updates.