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3ds max - importing animations from FBX

iniside
polycounter lvl 6
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iniside polycounter lvl 6
I have mesh in base A pose.
I have several FBX files with matching animations.

I import animation to my scene, and mesh changes pose the the first frame of animation.
Now few questions:
1. How do I get back to base pose ?
2. How do I add more animations, and switch between them ?

edit:
Haha sorry, wrong forum. Please delete this thread.
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