First thing that I notice is that in all your models accuracy is a problem.
And that goes for the overal proportions, things just seem to thick overall, or being weirdly proportioned (the AR receiver for example)but you are also just missing some things.
I think if you can work on that/improve that, your work will look a lot better, not that it's bad now, but that problem really brings the overall model down.
Yeah. Propotrions went a little out of the way, especially in M4. I'm definitely be working on them in next models. With AK it's no that big deal, cause there's so many different versions of this gun - whatevery you do, you have quite big chance that it will match one
Could the proportions be from the camera field of view? I remember that on TB1 I would have to make adjustments to the field of view if I was making a turntable of a particularly long asset.
New project: modern M1911. I wasn't looking at one specific model - it's rather combination of all kind of photos I've found via Google. Screens look like zBrush, but it's Marmoset. HP for now.
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And that goes for the overal proportions, things just seem to thick overall, or being weirdly proportioned (the AR receiver for example)but you are also just missing some things.
I think if you can work on that/improve that, your work will look a lot better, not that it's bad now, but that problem really brings the overall model down.
Could the proportions be from the camera field of view? I remember that on TB1 I would have to make adjustments to the field of view if I was making a turntable of a particularly long asset.
Also 2 Mormoset PBR tests: