Hey everyone, I'm currently working on a character model for University designed for a handheld console.
We have to hand paint the model - something I'm inexperienced at - so every piece of advice is welcomed!
Reference images (Due to the numerous costumes I'm taking inspiration from them all)
Current Progress - I'm aware of the issues where the shading stops, this is due to a cavity map I used and It'll be fixed soon!
Replies
I would check out this tutorial, you may not be doing this exact workflow but you should still be able to pull out a ton of information:
Dota2CharacterTextureGuide.pdf