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polycounter lvl 5
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Pegbird polycounter lvl 5
Hi Polycounters,

I've been lurking here a long time and thought it was time to introduce myself and share some work. I've been doing game art as a student/hobbyist for several years and more recently as a freelancer/TA. I am working on my skills to hopefully land my first studio position in the near future.

This is the first weapon I've created and I have learned an incredible amount from seeing this through to the end. It will be part of my online portfolio when it is finally ready for presentation (currently offline!)

I should say that this is a bit of a mish-mash of various references I found which I combined according to taste. It is not an attempt at being 100% faithful to the real world designs.

Feel free to drop in and say hi and/or give CC, always welcome.


OZQSAWH.png

IBop0ct.png

4dI92QC.png

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ASxB4iF.png

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Replies

  • theSixtyEight
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    theSixtyEight polycounter lvl 7
    Hey thats pretty nice shooty :D I really love material definition of the rounds (top golden part). if I can crit it a bit, I would personally remove that bumpy normals from metal parts because it makes it look like plastic and not metal
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