Hey all! Just wanted to mention a new workshop package through CG Society, called
Rapid Character Pipeline for Games. This is an 11 week workshop comprised of 3 courses, where you will create the model and texture, character rig, and animations for a quadruped character. It begins on January 13th and includes detailed video tutorials along with personal instructor feedback and webinars throughout each course. Each course in the package is 3 weeks long, with a catchup week in between each one. You can sign up for the entire package or choose any of the 3 courses separately as well.
All the information is at the above link, but if you want to checkout any of the individual courses in the package as well, they are..
Rapid Character Development for Online Games: the model and texture course that I teach
Quadruped Rigging for Games: the character rigging course taught by Brian Evans
Animating Creatures for Games: the animation course taught by Kyle Kenworthy
Thanks for checking it out! Feel free to ping me with questions!
John