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Workshop bug or my fault

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Andumy polygon
I have a problem with my void head and i don't get why.
As you can see in this 2 pictures the head looks deformed and decentrede
barbu_catargiu2.jpg
barbu_catargiu2.jpg

i use maya 2014 and i've never expected something like this.i skinned the head to every posible bone ,deleting history and non deformer history ,freezing and reseting transformation and still nothing.i even replaced my model with the default model and then deleted the default and still same thing.
My model has the neck edges like the default so it shouldn't have holes and stuff.
if anyone have any ideea how to solve this porblem i would be very thanksfull:poly142:

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