Well worth a read, full AMA
here
In the olden days, producers knew what visual effects were. Now theyve gotten into this methodology where theyll hire a middleman a visual effects supervisor, and this person works for the producing studio. Theyre middle managers. And when you go into a review with one of them, theres this weird sort of competition that happens. Its a game called Find Whats Wrong With This Shot. And theres always going to be something wrong, because everythings subjective. And you can micromanage it down to a pixel, and that happens all the time. Were doing it digitally, so theres no pressure to save on film costs or whatever, so its not unusual to go through 500 revisions of the same shot, moving pixels around and scrutinizing this or that. Thats not how you manage artists. You encourage artists, and then youll get you know art. If your idea of managing artists is just pointing out whats wrong and making them fix it over and over again, you end up with artists who just stand around asking OK lady, where do you want this sofa? You want it over there? No? Fine. You want it over there? I dont give a fuck. Ill put it wherever you want it. Its creative mismanagement, its part of the whole corporate modality. The fish stinks from the head on down. Back on Star Wars, Robocop, we never thought about what was wrong with a shot. We just thought about how to make it better.
Replies
Now A, B, and C are all working 40 hours, right? WRONG. The ten extra hours created by B not only filter down, but multiply to C, which also affects everyone working below C. Now C is working 60 hours a week. A, who now has virtually no connection with C is amazed at B's ability to improve the final product, even though C is the one doing the real leg work.
The business expands.
A is working 55 hours a week again. So A brings in D, who will manage B who still manages C. But D finds itself only working 15 hours a week. Guess what D does.
Really it all comes down to insecurity and people not having enough to do. Almost everyone I know (not just artists) has at some point seen a new manager come in who barks out orders just to feel useful, despite what it does to the people working below them.
In most businesses, the criteria set for a project is also the goal. In art, the criteria is a minimum while the goal is this intangible and very subjective idea of what the final product should be.