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Sour Bill

Hey polycounters,

just made this avatar for my social media sites, ive always like sour bill from wreck it ralph so yeaaa!!

just sour bill with my glasses and a wacom tablet pen =D

tl5b.jpg

2olm.jpg

Replies

  • Snader
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    Snader polycounter lvl 15
    It doesn't look bad but I have the feeling you're spending a lot of polygons on something rather simple, and it could be pushed a lot further. Got some wireframes?
  • jinn15
    hey snader, haha you caught me!!! *guilty* yea i did use quite a bit for such a simple character
    i was going to just make his body a 8x8 sphere but for some reason, God only knows why, i decided to model out edge loops for eyes and mouth and etc... XD

    and what would you recommend i do to further push the model?

    7ce1.jpg
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    The poly count looks fine to me. If anything, you could probably throw in a few more loops around the eyes and eyelids for animation purposes as that's where a lot of your character is going to be coming from.
  • D4V1DC
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    D4V1DC polycounter lvl 18
    Agree with Jab more edge loops.

    I am thinking mostly at the middle, that point in the center of his face looks problematic.

    I know you probably got a lot of references but perhaps you missed the little white dots inside of him, I was thinking you could try to add those in the textures?

    Or if you can get away with it, make a copy of him shrink it inside of himself slightly and use opacity and create "two" textures one solid one 80% opacity like this reference:
    http://images.wikia.com/wreckitralph/images/d/d3/Sour_Bill_05.jpg
    You can sort of see within him and that is a great effect to try to fake/recreate.
    That is my best guess on how to do it anyway probably a better one but I just threw you a bone. ;)

    Looking good sour bill is a lot of fun.
  • jinn15
    @jackablade - yea good point, definitely would need more edge loops around to eyes to make it animate better, yea at one point i would like to animate my characters XD would be cool to see them move haha

    @d4v1dc - yeaa nice call out... didnt realize that triangle thing there till u pointed it out @.@ thanks!!
    ahh and the white dots, actually i didnt realize it until you pointed out @.@ oh man... i think ill try painting it in, ive been trying to get better at hand painting so ill see if i can make it work!!

    thank you for all the critiques!! and the bone... haha
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