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How to make a 3dsmax scene lighter for rendering.

polycounter lvl 10
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melviso polycounter lvl 10
I wanted to find out if for example,u create an asset u need to duplicate all over a scene,if u duplicate the object as an instance will it add to the viewport dragging and rendering or its just a projection/reference of the original mesh in another location in the scene,hence making the scene lighter.
I remember reading something about this sometime ago or is it when its duplicated as a reference?

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