I think what it's missing at the moment is some mixing of colours, more greens in the golds, some of the gold reflecting in the silver along with the purple from the gems.
Some of the geometry shading seems off around the lock area to and there is an overall lack of occlusion.
Then gems are painted nice though and it has a great silhouette
Ditto to what the others said. It is just a little flat in places, but don't go overboard either. I might suggest pushing the saturation of the wood a little more too and try to strengthen the seperation between the boards. Looks pretty sexy nonetheless.
The occlusion in places is ok, like on the UV island of wood, if you look at the model though there should be more around where elements meet each other, like the curved metal on the roof or surrounding the locking mechanism.
Wow! I really like this. I'm jealous of the texturing I hope I can one day get to this level! Do you ever record/stream yourself hand-painting textures? I really want to learn to become better at this
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I think what it's missing at the moment is some mixing of colours, more greens in the golds, some of the gold reflecting in the silver along with the purple from the gems.
Some of the geometry shading seems off around the lock area to and there is an overall lack of occlusion.
Then gems are painted nice though and it has a great silhouette
Yeah a friend mention that I should have more of the material's color reflecting off each other, I think I will go back and try to add that in.
About the occlusion I was afraid that it was too dark/black so I toned it down. Do you think it's too flat right now?