I'm in the process of building a realtime model of a certain Mister Connery from a certain silly movie. Planning on putting him in a little zardoz themed turntable in marmoset. Heres a collage of reference.
Haha cool man! Few things I noticed.
-feels like he is tipping forward.
-muscle definition is off to a good start but I would spend more time on the elbow and forearm.
Keep posting!
Heyhey! This is a pretty funny looking movie....haha anyway, I do like what you have done so far especially the gun. But here are my opinions though, I would say that your model, more on his arms and thighs, are just a little too chiselled. Looking at your references, Connery's body shape is actually a bit rounded, the transition between his muscles are smoother. And his waist is a bit slim compared to his tummy.
Definitely would like to see more of it soon keep it coming.
Been slowly working on this piece with the free time I've got. Heres hoping to have him done before a year passes since starting it. Heres some zbrush shots of the body:
Anatomy is a bit exaggerated compared to the reference, but I figure better to make him slightly less fat, for more detail in the final bake. Finally, here is some marmoset screengrabs of the gun, and a hair+skin test:
Could always use more eyes on this to point out anything glaring or to suggest anything. Onward to a final model...soon!
Haha I remember watching this movie in art class, and I kept looking at my can of soda, wondering if there was something wrong with it cause the stuff I was seeing was totally warping my brain.
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and some other views:
-feels like he is tipping forward.
-muscle definition is off to a good start but I would spend more time on the elbow and forearm.
Keep posting!
And of course my favorite part, the hard surfaceness of the gun:
Definitely would like to see more of it soon keep it coming.
Lots of projects in the works taking up time. Found some spare time to get a little bit of sculpting done
Anatomy is a bit exaggerated compared to the reference, but I figure better to make him slightly less fat, for more detail in the final bake. Finally, here is some marmoset screengrabs of the gun, and a hair+skin test:
Could always use more eyes on this to point out anything glaring or to suggest anything. Onward to a final model...soon!
Bravo!
I just used a tiling texture in photoshop, and used the xnormal normal map filter to overlay it in