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Procedurally generated wood texture

electricsauce
polycounter lvl 11
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electricsauce polycounter lvl 11
I'm trying to make a procedurally generated wood texture with a hand painted look. I'm not sure it's even possible,, but trying never hurt. Here's what I have so far:


Painted_Diffuse.jpg

and here's the substance if you want to play with it. It only has output size and random seed for now.

I could really use some advice on what would improve the look of the texture (color palette , shape, etc). Thanks.
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