Agreed, it is super shiny! Be careful with your edge loop distribution across different panels / objects.
e.g. you can see where you have different numbers of edge loops defining the curve on the light and the rear bumper which is causing the bumper to have a different curvature and pull away slightly. You can get away with it on straighter edges, but on curved edges its more difficult to get them to match.
Also does the rear arch on the body have a tighter 'crease' then on the rear bumper? Is that intentional, I'm not very familiar with the car.
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Could you show the wireframe???
awesome job, nice model!
Especially since the image quality isn't exactly great, the render is pixelated, and your photoshop layers are showing:
e.g. you can see where you have different numbers of edge loops defining the curve on the light and the rear bumper which is causing the bumper to have a different curvature and pull away slightly. You can get away with it on straighter edges, but on curved edges its more difficult to get them to match.
Also does the rear arch on the body have a tighter 'crease' then on the rear bumper? Is that intentional, I'm not very familiar with the car.