I've started working on a new model. This time a sci-fi bike based on a piece of
concept art by
Jessada Sutthi.
Here's where it's at so far:
I still need to add a lot details and fill some holes in the mesh, but so far I think it's coming along nicely.
Also don't flame my 10 minute autoweighed character (basemesh from the wiki) it's just a placeholder to ensure good proportions. I'll remove that for the final shot so I haven't cared much about perfecting the rig.
Crits and comments are as always very much appreciated.
[edit]Here's the latest shot:
[/edit]
Replies
....you know what i mean...GL
Anyway here's today's progress:
Changes:
- Improved the front wheel by a country mile (added a tire pattern, rims, same circular design as on the back).
- Smoothed out the seat, as it was very sharp before.
- Added some actual materials with specular highlights and reflections so you can see each and every imperfection (nooooooooo!).
- Adjusted the handle extrusion.
- Adjusted the exhaust at the back to be less comical in its proportions.
- And a bunch of other small stuff I've forgotten.
Todo:
- More detailing (esp in the back).
- Possibly a windscreen.
- Close more holes.
So that's it for today. Crits and comments are yet again encouraged and very much appreciated.
I'm not entirely sure what you mean in making breaks in the panels. Do you mean just generally adding more panels?
[ame="http://www.youtube.com/watch?v=FPaTv98wUsE"]THE DARK KNIGHT Bat Pod Sequence - YouTube[/ame]
Yeah, thanks!
That's a great idea. I were planning to make a feet stand actually but then I forgot about it, twice. I'll try modelling one before the next update.
Thanks for the suggestions and feedback!
Changes:
- Redesigned the back
- Filled more or less all holes
- Added smaller details
- Made handle bars
- Tail lights
- Foot stand