I thought this would be easy top dig up but I cannot for the life of me...
Given this:
tMod = turbosmooth()
addModifier $ tMod
tMod.name = "myTurbosmooth"
That will change the internal name of the modifier to "myTurbosmooth" but the display name in the modifier panel will still read "Turbosmooth". How can I change the display name instead of the internal name?
Replies
Works for me, but I have to deselect and reselect the object in the viewport. If you change the order of commands it'll rename it before it appears in the mod panel.
Disable the update for the UI while running the script and activate it again, should fix it. Like this: