Hello what softwares do you use to make or help you make lods for objects in game environments?
I tried this one and found pretty good , but now the trial expired and wanted to try something else befoure eventually considering getting it .
I found the optimize modifier in 3dsmax useless as doesn't preserve texture mapping and edges ... Other ideas?
I mean mostly to make lods not retopologize a hp model.
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edit* This is depending on the target device. I think less lods are ok in the next gen pc/console games.
I have only optimize modifier in max 2011 .
Obscura , I need it for some mountains ... so I guess are quite visible from distance ...
http://udn.epicgames.com/Three/rsrc/Three/Landscape/Landscape_HighRes_Normals.jpg
http://udn.epicgames.com/Three/rsrc/Three/Landscape/Landscape_LOD_Morph.jpg
Simplygon is a powerful professional solution. Not sure how expensive it is but it gives some fairly good results and has lots of options to preserve various aspects of your model.
http://meshlab.sourceforge.net/
To add on the UDK LOD tool, CRYENGINE also has one. I'm sure there's a plugin for Unity too.