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sketchfab cyborg female!

Greetings fellow polycounters!

Today I present a female cyborg character I finished up recently for a Sketchfab competition run by my school. I had alot of fun doing this, the goa was to create a cyborg character inspired by Halo and Crysis characters. I used Maya for the base mesh and Zbrush for the high poly sculpt and it was a new experience for me as I have never used zbrush for a non organic model before.
Any comments and critiques on what I can do better next time are most welcome :) Thanks for checking out my thread guys!

Original concept:
voHVQnS.jpg

Sketchfab model:
[SKETCHFAB]420255d9f03c4790b193cb0a11a45a34[/SKETCHFAB]
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