Hi, my staticmesh is creating ugly unrealistic shadows when I add separate objects to it.
The one on the right is the same one without the separate geometry. I used FBX format for import with Import Tangents and explicit normals on. In Marmoset it looks normal, but UDk gives me this ugly shading.
These are my settings:
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This is my barrel:
http://www.mediafire.com/download/v76bns0f6w08f8k/Barrel.zip