Hya guys!
I've been watching the monthly noob challenge concept thread and i stumbled upon something i liked.
So this is the concept i worked from:
And this is the wip i'm working on:
I know that the pillars are way off, but i just wanted to make an environment in unity that looks kind of good.
So please comment
Replies
in concept a geometry placed over the basement.
2. you can use zbrush to make some damages on the pillars and bake it down..
3. the tubelights on the both side is like floating.
4. As on other images, use lots of wires hanging around.
Are you using lightmaps? Use them to darken the areas where the lights have no effect. Play with the strength of the lights to bring the shadows back and create depth. You can also back AO into the lightmaps to prevent giving your objects the "floating" feel where they don't look grounded.
Keep working on it and making improvements!
I'll fix the issues you stated in tge following week.
I am gonna probably redo the pillars and fix the lighting.