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[Rounded Pipes] Too Many Edges?

Hi all, So I'm working on some pipes and I wasn't too sure if my rounded corners have too many edges or not. Currently I have 2 edges in the rounded corner and if I look at the model without shaded edges on you can sort of see a little faceting going on in the mesh, but will that go away once I model a high poly and apply the normal map? I dunno the facet is not very visible and it may work just fine once my normal and texture is applied, any thoughts or tips on going about this?

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Replies

  • kimchee519
    Perna Thanks for the feedback. I remodeled the mesh with one less edge, and it looks a little odd, faceted a little more than before, but I'm guessing that is where the normal map is come in the play and make it look much better while saving polys, because I plan on reusing this mesh quite often throughout the environment I'm working on. Is it a bad idea to use normal maps on little shapes like this one that can be overlooked in environments? I feel it would be important because of the re-usability.

    2nyu.jpgUploaded with ImageShack.com


    [IMG][/img]y89d.jpgUploaded with ImageShack.com
  • kimchee519
    bah, Posted my last post before refreshing to see your reference image, thanks man, ill try your method now and get back to you asap.
  • EarthQuake
    kimchee519 wrote: »
    Perna Thanks for the feedback. I remodeled the mesh with one less edge, and it looks a little odd, faceted a little more than before, but I'm guessing that is where the normal map is come in the play and make it look much better while saving polys, because I plan on reusing this mesh quite often throughout the environment I'm working on. Is it a bad idea to use normal maps on little shapes like this one that can be overlooked in environments? I feel it would be important because of the re-usability.

    2nyu.jpgUploaded with ImageShack.com


    [IMG][/img]y89d.jpgUploaded with ImageShack.com

    You're doing it wrong. Re-read what per posted.
  • kimchee519
    Perna Check out the new pipe topology, followed your guide, seems to work a lot better.

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