Hi all,
The latest release of FBX Review 1.1 is now live. FBX review is a free viewing application for Windows 7 and Windows 8 Store. View all types of models, animation, textures, DX shaders and more including format support for
.FBX, .DAE, . 3DS, .OBJ, .DXF, .BVH, .HTR, . TRC, .ASF, .AMC, .C3D, .AOA, .MCD
.iOS support and Almebic support coming..
Release notes
FBX Review v1.1 is now live on the Windows Store and Autodesk Exchange.
Whats new in FBX Review v1.1?
- Features:
-Settings properly persisted across sessions
-Enable/disable back-face culling(enabled by default)
-Scene(file) name to the scene statistics heads-up display
-Menu pane(ESC key) for easier access to info
- Improvements:
-Loading screen look and resizing
-Time display to include fractional frames
-Texture search paths to try more locations
-Loading/rendering performance
-Memory use
-Samples available as download package
-Renamed "SMPTE" option in time display mode to "Timecode" for clarity
- Fixed issues with:
-OBJ material rendering completely invisible
-Crash on startup with some graphics h/w
-Texture not loading when not embedded
-Time bar slider sticking to random values using keyboard
-Imported camera orbiting not behaving
-Shadow maps when loading scenes with lights/shadows disabled and then turning them on
-Main controls background not rescaling properly > 1920x1080
-Inverted normals loading DXF files
-Crash loading OBJ files
-Intense specular blow-out affecting some materials
-Diffuse texture rendering as black material on some OBJ files
-Cameras using an up target not always correctly oriented
-Main controls hide with a single click/tap and not hide when using the mouse-wheel
-Zooming using default Maya controls (Alt+RMB) horizontally inversed
-Step forward/backward buttons/shortcuts not snapping back to closest frame
-Dynamic tessellation break mesh silhouette
-Cameras using aim/up target objects can be moved Anim
Frank DeLise
Director Games Solutions Group
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