Hi.
I am creating a scene at work where a lot of objects are colliding at once. I cant discuss specifics but think house of cards and you're not far off. The problem I am having is that some objects are freezing after they collide, some are randomly exploding into the air (even after they have begun to animate dynamically, they seem to go through a few frames then just burst into the air). My meshes are simple squares so I don't think collision shouldn't be a problem but clearly something has gone wrong.
Can anyone offer any tips as to how I could fix or workaround this? I am sure there are workarounds as MassFX is used in industry but I am struggling to discover them.
Replies
Breaking up the scene is the best way. Doing large objects and foundation areas first is a good place to start.