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QoP Set high poly

Hi guys, I've been studing Zbrush on my own the last year (coz my last item accepted on workshop was Master Assassin's set, yes I was the designer and Vlad the 3D modeler :P).

I want to show us my work! And a couple of questions...

I didn't do the concept, my mate did it and we want to upload to the workshop. But we have some problems.

There we go:

Concept

Q0TbKZs.png

Head and Shoulder

u0X4Tyh.png

Wings

JYfWdOi.png


And my question are:

- I have some problems doing Zremesher to make the low poly on the wings. There are two parts merged (the "fingers of the wings" and the membrane), coz I used topology tools to make the membrane, and when I try polypainting or adapting settings appears odd things. Should I make some retopology with topogun better?


Thank you!

Replies

  • ThEiL
    Thank you so much for your opinion and information! I appreciate that. Coz is so difficult learn all that stuff on your own.

    And the idea for the set was like a parasite bug who feed with pain and sorrow's victims until he met QOP and they became the perfect couple!
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