Hi guys, I've been studing Zbrush on my own the last year (coz my last item accepted on workshop was Master Assassin's set, yes I was the designer and Vlad the 3D modeler :P).
I want to show us my work! And a couple of questions...
I didn't do the concept, my mate did it and we want to upload to the workshop. But we have some problems.
There we go:
Concept
Head and Shoulder
Wings
And my question are:
- I have some problems doing Zremesher to make the low poly on the wings. There are two parts merged (the "fingers of the wings" and the membrane), coz I used topology tools to make the membrane, and when I try polypainting or adapting settings appears odd things. Should I make some retopology with topogun better?
Thank you!
Replies
Check out Onilolz and Zaphk's thread to get an idea about how much detail you should be going into: http://www.polycount.com/forum/showthread.php?t=117863
Apart from that I really love the design, it has a very demonic feel to it.
And the idea for the set was like a parasite bug who feed with pain and sorrow's victims until he met QOP and they became the perfect couple!