Hey Polycount
I've been encouraged to post my work for my current project on this awesome forum (I've been a long time observer, never posted).
This project is a test to showcase the best I can do at this point, the good and the bad. The end goal is to have a hi-poly sculpt and a game ready model correctly set up in UDK.
Please feel free to leave as many comments and critiques as you'd like.
Some of the thumbnails
Some detailed concepts.
Close to final Concept
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