Hello guys what's up?? I'm currently developing my portfolio as an Environment/Prop Artist, Those are a couple of studies i did recently!!
Crits are highly welcome! Thank you, Bob. :):)
It looks good but the edges of course are too tight if you want to bake it for a simple engine, also it's not really modeled for baking well, if that was not you intention it looks great! I would post the wires in the How you model them shapes thread and ask for crits. As for your other scene it's looking nice but it has no real focal point and the materials feel very flat. Less metal and more concrete or dirty construction paper. The high poly is great:) I looked at your portfolio and I think you have some really good modeling skills but you're texturing looks like it could use some work.
Thank you for your crit, I really appreciate it ^^ I think i will now study to improve texturing skills! And i'm going to post how to model dem shapes (thx for the suggestion)
Thank you for your crit, I really appreciate it ^^ I think i will now study to improve texturing skills! And i'm going to post how to model dem shapes (thx for the suggestion)
Replies