Hi boys and girls. I am working on my first dopa two item and I have encountered some frustrating problems when dealing with textures: mask1 and mask2.
I have copied the settings from original textures, then I have tinkered with them myself after reading the guide:
http://media.steampowered.com/apps/dota2/workshop/Dota2ShaderMaskGuide.pdf but i still can't make the item look the way i want +some strange behaviours like this:
If anyone has any ideas what I am doing wrong, or would like to look at the whole package - your help is most welcome.
Replies
http://steamcommunity.com/profiles/76561198010045993
here u go
Rimlight that worked on the original model behave like this.