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For college i have to do a Final Major Project (FMP) and this includes a first persan shooter and a 2d game which can be ether side scroller, top down or platform. i tought of use my concept from the other unit which is story writing for the 2d game. the concept is based on shakespehers battle of Shrewsbury and contains a macguffin (had to use these themes for the unit). the idea is based on football hooligans. so you think this is a good concept or should i change it. by the way the shakespher and macguffin bit i have to keep

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  • ysalex
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    ysalex interpolator
    For college i have to do a Final Major Project (FMP) and this includes a first persan shooter and a 2d game which can be ether side scroller, top down or platform. i tought of use my concept from the other unit which is story writing for the 2d game. the concept is based on shakespehers battle of Shrewsbury and contains a macguffin (had to use these themes for the unit). the idea is based on football hooligans. so you think this is a good concept or should i change it. by the way the shakespher and macguffin bit i have to keep


    Hate to be that guy, but your spelling and grammar is atrocious. I wouldn't normally say anything but I feel like the breathless and haphazard way you spit that out is obscuring some of the meaning. We might be able to help better if you can be more clear. Also, some elaboration might help.
  • ysalex
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    ysalex interpolator
    For college I have to do a Final Major Project. This includes a first person shooter and (or?) a 2d game, which can be either a side scroller, a top down, or a platformer.

    I was considering using my concept from a previous story-writing exercise given in another module. This story is based on Shakespeare's battle of Shrewsbury. It contains a mcguffin (irrelevant?) The idea is based on Football hooligans (soccer tards?)

    Do you think that this is a decent concept to be working from, or should I change it? If I do change it, I will have to keep the Shakespeare bit and the macguffin.


    Even at this, I'm not sure I have enough info to give you any advice. I would think some exposition about the hooligan story, and also about the exact specifications of the assignment are in order. This might include if you'll be working on a team, what your responsibilities will be, how long you have, how much story needs to be in place, and where grading emphasis will be, for starters. The more information, the better, as long as that info is relevant.

    All that aside, one super important skill for future job seekers is the ability to communicate clearly, not only in person but also in writing. I would not take acquiring this skill lightly.
  • burgone
    I know my spelling and grammar is not perfect. I am basicly asking about ideas for a 2D game and a 3D game. The 2D game has to be ether a side scroller, top view or platform. The idea i have for that so far is what I done for unit 70 in college. the idea in that unit is based on the recommendations the tutor gave us and that it is based on the battle of shrewsbury from one of william shakesphers plays and must contain a macguffin. So i used the idea i came up with the idea of football hooligans. for the 3d game all the tuter told me has said was that it as to be a first persan shooter.
  • ysalex
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    ysalex interpolator
    Oh rught will this just be my one persans view but i think with your tuter said about the battle of shrewsbury and the mcguffin and will i am shakespher sounds more difficult than a 3d game if the 3d game the tuter said that it as to be other thing only needs to be a first persan shooter since then your just doing 3d models for the persan shooter instead of having to do a story from unit 70 about football hooligans as I think that a story takes more time to put in tha game then the 3d for the first persan shooter it would just need graphics and code like the tuter said.

    i feel like can break it down:

    first persan shooter:
    - Code
    - 3d Graphics
    - Shooting

    2d game:
    - Code
    - 2d graphics
    - game mechanics
    - story
    - story implementation including dialogue, scenes, extra characters, all fitting within the william shakespher and macguffin framework.

    So I'd do the first persan shooter, but that's just me.
  • burgone
    But we got to do both 2D and 3D to pass the games engine unit and you think the football hooligan idea would work for a interpretation of the battle of Shrewsbury section.
  • ysalex
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    ysalex interpolator
    uh srry not sure how i could misunderstand you my fault i don't know about the hooligans i don't have a clear idea of your writing style but i spose it could work if you do it right but also seems hard but also seems doable but also seems like work so good luck with the hooligans and the persan shooter and my advice is then to just keep the story as simple as pssobile and not try to do to much and use as few character and line of dialogue as necessary and just make the mcmuffin something really motivating that doesn't need a lot of explaination, like for hooligans I don't know because in american we actually don't call them 'football hooligans', they are called 'soccer pranksters' and they might not like the same stuff but here they use a lot of hair gel and wear turtlenecks so it might be a culture thing but amybe a nice turtleneck with stripes,
  • joeriv
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    joeriv polycounter lvl 7
    No one knows if it's a good idea or not from just one or 2 lines of text.

    Get yourself a engine that you are familiar with.
    I would personally recommend Unity, it's a great engine to very quickly make some prototypes in.
    And make a very basic prototype.

    Don't concern yourself with setting, looks, but just focus on the basic gameplay mechanics at first.

    Then let some other people playtest it, see if it's fun, tweak where needed and continue from there.
  • mats effect
    joeriv wrote: »
    Get yourself a engine that you are familiar with.
    I would personally recommend Unity, it's a great engine to very quickly make some prototypes in.
    And make a very basic prototype.

    I agree you could knock out a prototype in unity in a few days. Maybe a bit longer if you need to learn some stuff about it first.
  • Justin Meisse
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    Justin Meisse polycounter lvl 19
    I think you spelled Persian wrong.
  • LRoy
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    LRoy polycounter lvl 14
    Has anyone really been far even as decided to use even go want to do look more like?
  • burgone
    Is it possible to make 2d games in unity?
  • HonkyPunch
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    HonkyPunch polycounter lvl 18
    They are/have released an update to make it so. Otherwise, 2d unity games thus far have been made through trickery in the code, i believe.
  • Justin Meisse
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    Justin Meisse polycounter lvl 19
    burgone wrote: »
    Is it possible to make 2d games in unity?

    yup, this is Unity 3D:
    [ame="http://www.youtube.com/watch?v=NwfRYGVADL0"]Lovers in a Dangerous Spacetime | First Look Trailer - YouTube[/ame]
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