Hello.
Is it possible to export an object to UDK and retain the same position around the origin from Softimage to UDK?
For some of my objects I do not want to export them and then have to move them back into place in UDK.
Any help appreciated.
Thanks.
Replies
I have a building with windows on each wall. One wall is on the grid perfectly but the second wall is on a diagonal (not on the grid). What I want to do is export each piece of wall in relation to each other. Because I won't be able to place the diagonal correctly in UDK. And I don't want to combine to objects into one because I 'll lose Light map density.
Ugh. Maybe this is why I always see square/symmetrical buildings in games!