Hello everyone!, I finally decided that open my workshop thread to share my works and colabs, hope you like them!
I'd like to point that I didn't work in modeling nor anything 3D related in some of the items I have in my workshop, like danideM's rampant and pudge items or Carty the Courier. I helped with trailer postproduction in this items. Credits of those items go to the one's who actually made them haha.
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i can do concepts, texturing and the promowork and need a modeller.
if u like any of my current concepts just contact me:
http://www.polycount.com/forum/showthread.php?t=126669
Black lined parts will be plate armor.
This is the concept http://i.imgur.com/7ApULbJ.jpg
Note*: Those red lines are there to mark a known 'error'. The flesh part it's still floating, just put both the flesh and the blade together to take the WIP screenshot ^^.
What's happened to the skywrath staff?
@Vayne4800: Hey, the parallel lines are mostly trial and error yep, but using the Lazy Mouse function in Zbrush makes them a lot easier to work with. Concept is by Stefco. ^^
Totally reworked the flesh part as I wasn't happy with the result, C&C?
Also here's an in-game update from the Staff, 90% Done, still trying to get the particle's properly positioned. May as well just upload it and leave a msg to Valve :S
PD: I'll probably slow down a bit my updates, got an art test from Gameloft and that's gonna be my full priority this 2 next weeks
Don't forget to upvote and fav if you like it! And, as always, criticism is welcome
Update on the weapon I posted before We switched it from being of Vengeful to Phantom Assasin due to polycount limits(Lovely 600tris LoD1 @ PA). Everything is finished, now it's alextz91's turn on to texturing ^^. Hope you guys like it, really enjoyed making this one and learnt a LOT.
Finished the Phantom Assasin weapon I've been working on with Alextz91! Hope you guys like it, any feedback is appreciated and will take it in to account in my next item Give it a Like&Fav if you wish!.
And a highpoly turntable gif! A Handle should be at the back soon, just too lazy to add it in zbrush for today! XD
Quick highpoly render done with Keyshot from an Omniknight Set I'm doing with Danidem.
The DK Sword I've also Worked with Danidem just got implemented in the game! At his birthday's!(The weapon was submitted 26 June LAST YEAR XD)
And also, the DotaCinema's Carty courier in which I helped with the trailer postproduction also got included in the same chest as a Chance drop!.