I am having an issue using projection master to create seamless details on a plane. I have gotten it to work before without any edge weirdness, but right now any sculpted details on the edges of the plane created through projection master are lower than the inside of the plane. I tried searching for someone else having this issue to no avail.
This happens when I pick up the projection and it is applied to the subtool plane. Fade, normalize, and double sided are all off, as is perspective. Is there a setting I am missing for these details to properly tile?
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I tried creating a plane both within Zbrush and one from Maya too, that didn't seem to make a difference. I am using Zbrush 4R4.