I had a texture that I imported and decided to edit the texture. There wasn't any definite change. So then I tried testing to see if the texture actually changed so i painted a black streak through the uv spaces. It didn't show up, what is the problem?
When I rename the file output everything is fine and I can see the changes.
Also, my dota 2 test lost its lighting. As in there is none. Anyone have an idea of what is going on?
Replies
You can keep deleting the cache (I can't remember the folder off-hand - it's burried in the Dota2 folder) or you can rename your item each time you re-import it with changes.
It's a pain in the arse, mostly, but it's just one of those things
but i u use dota2 for workshopitem testing, and not dota2test
Like "courier_wip_001", so the importer creates a new folder and doesnt reuse the files.
I also just use the Dota2 client and not Dota2 test. The only thing i do is click the import button again it it recompiles my mdl with the updated texture.
....\SteamApps\common\dota 2 test\content\dota\....
- Use the dota 2 client and it overwrites
- Use dota 2 test and use different names.
- Clear all of the data from dota 2 test in the content folder or something.
If there are any other ways please write it here