Hi there guys!!
Just that, where do you guys get the textures for your Portfolio pieces. Recently I made some hand painted props for a school project but I felt awful trhough all the process because it wasn't my texture!!! :poly122: Good God it wasn't a portfolio piece.
But it came to my mind: Would it be legall or morally right to just google some textures and use them on my portfolio pieces?
Thanks to PC I know that a lot of you guys make your own textures with Zbrush or just paint them with awesome ie bricks. But is there a known legal stock texture that I could use for a piece? (for a portfolio piece or in an actual job). Do you guys encourage this practice? How do you guys approach this?
Thx in advance
cheers!!:)
Replies
You can also use photos from flickr if you obey the photos Creative Commons license.
Also I tend to layer and paint of top of multiple photos, if you alter a photo enough where it's beyond recognition, there isn't anything you can get in trouble for. Also I'm sure there's some legal rights that if content is modified heavily enough it's free to use, derivative works?
What I don't understand is that you say this: And then continue asking where you can get textures so you don't have to make them yourself .. If you felt bad for not using your own textures, than I say, go make awesome textures yourself to dress up your models!
Never be worried about using found materials as long as it's legal. Time is everything in a professional environment and using photo sourced textures, even just as a base, can save a LOT of time.
If your phone has a decent camera (a few megapixels) keep it with you and start shooting good texture examples that you see in your daily life. You'll have complete control over what's in the shot, how many shots you have, they can be high rez, and you have complete ownership of it. I can't recommend this enough.
Also, start building a texture library. The more projects you do, the less you have to hunt for good textures and the faster you can get things done.
I tend to use a pen on a tablet, but whatever gets the job done :poly124:... I oddly usually resort to using a rag (first time I started doing this was infact a old pair of underpants) and my hand a lot in traditional painting.
but photo sourced textures with manipulation can be needed depending on the style, I think its good to learn both, photo source is a good excuse to take up photography and carry a camera with you all the time.
http://www.texturepilot.com/
I love this site myself, was posted here a short while back and I just fell in love with it, so many good textures.
I will tatoo those nice tips in my head
Yes that's my Ultimate Goal!!
It may seem passive-aggressive to link to lmgtfy, but really it pales in comparison to posting here when the bare minimum of effort would've gotten you the results you wanted.
It shows a lack of respect for people's time, or an over-inflated sense of yours.
The guy was asking if people photo source and is it legal. legit questions. Your response was not passive aggressive but plain aggressive. Unwarranted aggression in my opinion.
We photo source as bases for textures at work and for dirt overlays etc. We use cg textures as it's okayed by legal. Try not to slap photos directly onto models but use them as starting points for your own work.
Where do you get your textures?
*confusing sentence about handpainted textures he... didn't handpaint?*
Is there a known legal stock texture that I could use for a piece?
Something like this maybe
something he didn't paint and applied it to a sword he built. which is not cool unless it was painted specifically for that purpose.
If you are like me and don't like subscriptions you can just pay for a month and then cancel the subscription in your account menu straight away. Then download the new textures you like and come back in a few months.