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Blacklight Retribution Helmet Showcase

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Actorx polycounter lvl 4
I'm still new to these forums, but I figured I'd actually start posting things :)
I'll have a speed modeling video up later this afternoon showing the general process I took
for creating the geometry of the helmet with only one reference image.

~time for modeling and texturing: 6 hours.
Modeled in Maya and painted textures in PS.



[ame="http://www.youtube.com/watch?v=JI9rwL3lzBE"]http://www.youtube.com/watch?v=JI9rwL3lzBE[/ame]

[ame="http://www.youtube.com/watch?v=s7akrIct1bk"]http://www.youtube.com/watch?v=s7akrIct1bk[/ame]


[VEROLD]52559eec961f9f0200000445[/VEROLD]


Initial concept goes to Nerbeleth (Left):
http://manoalada.deviantart.com/
And Zombie Studios for the final (Right):

aZ5Ck1I

Info on Zombie:
http://www.zombie.com/blacklight-retribution/concept-art-thursday-11-helmet-edition

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