I'm still new to these forums, but I figured I'd actually start posting things I'll have a speed modeling video up later this afternoon showing the general process I took
for creating the geometry of the helmet with only one reference image. ~time for modeling and texturing: 6 hours.
Modeled in Maya and painted textures in PS.
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Thanks, I'd tried that at first but it didn't work. Got it working now though
Thanks bro, Updated OP with speed model video