Hey guys!
Been working on this for a while and I think I have reached a point with this model where I think I can safely start a thread for it now
It's meant to go in a game called
BeamNG at some point.
Right now the model has the AO and the normal map. What I'm planning on doing next is to fix a few little baking errors and adding some extra details into the normal map
Some pictures of the current model
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Did some engine work, got the normal map cleaned up and added some extra detail plus color blockout!
I was going to suggest adding a cross brace on the frame where the rear suspension connects and also on the front where the top bars meet the middle bars, but looking at some reference it seems they don't have any 0_0 Doesn't look strong enough to me but I'm no engineer
You could maybe add some peddles for the driver?
Thanks for pointing that out! It was on my small list of stuff that I forgot :poly121: I also need to add a gearshifter thing for the gearbox. And maybe I'll add a c/b radio if I can find enough space on my car part texture