Okay so I'm new to UDK editor and I'm trying to find out how to take my custom model of a house okay, and after importing it into UDK editor..make t so you can walk through the door and go up the stairs without falling through or walking through the mesh. I know about bounding boxes but when i make one it makes a box around the whole house and you cant walk through the door.
Thank you very much
-Matt
Replies
From what I understand, you're trying to import the whole house as one into UDK? Use UCX instead of a bounding box for that purpose.
Since you want to walk inside it, I'd assume this is planned to be a functional game environment so I'd recommend looking up documentations on how a game environment is modularly built, for your own reference.