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UDK custom object help

Okay so I'm new to UDK editor and I'm trying to find out how to take my custom model of a house okay, and after importing it into UDK editor..make t so you can walk through the door and go up the stairs without falling through or walking through the mesh. I know about bounding boxes but when i make one it makes a box around the whole house and you cant walk through the door.

Thank you very much

-Matt

Replies

  • timotronprime
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    timotronprime polycounter lvl 12
    Bounding box is an enclosed box, so by preventing you from walking through it, it is doing exactly what it's supposed to do.

    From what I understand, you're trying to import the whole house as one into UDK? Use UCX instead of a bounding box for that purpose.

    Since you want to walk inside it, I'd assume this is planned to be a functional game environment so I'd recommend looking up documentations on how a game environment is modularly built, for your own reference.
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