COMPANY PROFILE
World Weavers Entertainment, Inc. is a small, independent game development studio composed of several veteran professionals in the game industry (Mass Effect 2, Tomb Raider, Call of Duty, Miner Wars, Heroes of Newerth ...). WWE currently sports a solid team of fifteen talented individuals with skills ranging from project management, game design, and 2D art to software engineering, 3D modeling and animation, and even voice acting. World Weavers Entertainment is working on its first game, “Ashes of Mankind” with expectation of a crowdfunding campaign through Kickstarter by the end of the year.
WHAT THE COMPANY OFFERS YOU
World Weavers Entertainment will be unable to offer any upfront or immediate compensation to the developer who fills this role (which is also the case for current developers), however your time and talents are viewed as an investment towards the game and will be compensated for -- pending a successful campaign through Kickstarter. Beyond monetary compensation, WWE hopes to provide the developer who fits this role with the opportunity to work collaboratively with several likeminded individuals as well as with a platform on which to build your personal portfolio.
THE ROLE YOU WILL PLAY
The World Designer will join our team of designers and is responsible for the vision and creation of the in-game world of Ashes of Mankind. Beyond the creation of the Ashes of Mankind world, it is our desire to retain the developer for regular improvement of the world, new zones integration and events organization.
BACKGROUND PROFILE
2+ years experience with Unity3d
Experience in World/Game Design
Experience with RTP (Relief Terrain Pack) is a big plus
Experience with Terrain Composer is a big plus
ABOUT ASHES OF MANKIND
Ashes of Mankind (AoM) is a Player-versus-Player (PvP) oriented Massively Multiplayer Online First-person Shooter (MMOFPS) featuring tactical combat initiatives all happening in real-time. The year is 2151, when players find themselves on Ortus, an alien planet on which they must fight for their survival. The game contains a good offering of traditional sandbox elements such as giving the player the ability to construct their own cities and towns, conquer and lay claim to new territories, and control key resources and ‘extraction points’.
DISCLAIMER This post is at its core a recruitment thread and therefore is not intended to display or explicitly advertise any game features and/or the look and feel of the game. We at World Weavers Entertainment have decided to reserve any postings of in-game screenshots, concept art, or feature reels for relevant postings and internal use.
If you are interested or would like more information, please contact us.
e-mail :
adriend@world-weavers.com
skype : ajmdavid
Note : Although we are not advertising other positions, we love to hear from talented people and we always reply ! So if you think you're skilled in your craft, please drop us a message and we will make sure to come back to you !
ADDITIONAL INFORMATION : PAST EXPERIENCE OF THE TEAM (Games only)
Gears of War
Tomb Raider
Ninja PVP
Mass Effect II
Call of Duty Black Ops II
Metro Last LightMiner Wars
Saints Row IV
Titanfall
Strife
Heroes of Newerth
Black Desert Online
Lineage
And since we are on an art forum, a small bonus :