Hi everyone. Throwing this out there for any game developers. Complete low poly car asset pack. If you're not interested please disregard, if you are follow through and check out all of the imagery and details. What you see below is the full car pack. The colored models are completed right now and the grayed out ones are in production.
http://igg.me/at/mobilecarpack/x/2305754
Replies
Test the new vehicle out in the web demo:
http://dl.dropboxusercontent.com/u/16956434/LowPolyCarPack/WebPlayer.html
Visit the campaign where you can acquire this vehicle for $2.50!
http://igg.me/at/mobilecarpack/x/2305754
*Interesting side note. In films and commercials staff have to remove, modify or improperly display some aspect of a US military uniform for it to be legally shown in a production. It's illegal otherwise.
Webplayer Link : http://dl.dropboxusercontent.com/u/16956434/LowPolyCarPack/WebPlayer.html
It's just common sense and respect I guess.
Or decency.
I suggest you advertise elsewhere and show progress and tell us what you did and how you approached it here.
[ame="http://www.youtube.com/watch?v=XavbkJmPZTs"]Vehicle #08 Modeling Pass for Mobile Car Pack - YouTube[/ame]
Here is a look at it rendered in the Unity Engine. 961 Polygons/ 512 x 512 diffuse PSD
and here is a a turnaround of the wireframe:
[ame="http://www.youtube.com/watch?v=XavbkJmPZTs&feature=c4-overview&list=UU8wwKKr-GpntrUnFpN15kVw"]Vehicle #08 Modeling Pass for Mobile Car Pack - YouTube[/ame]
I've updated the Unity webplayer to show a full 360 rotation of the completed models thus far. You'll get a better idea of the detail and shading of the geometry in this scene. I've also made a few changes on the reflection map and some details on the earlier models. Halfway through the pack only 7 days in!
WEBPLAYER DEMO
Updated Webplayer Link -- http://dl.dropboxusercontent.com/u/16956434/LowPolyCarPack/WebPlayer.html
[ame="http://www.youtube.com/watch?v=Fvud6UZAZjs"]Vehicle #10 Modeling Pass for Mobile Car Pack - YouTube[/ame]
Keep on the good work!
[ame="http://www.youtube.com/watch?v=Z4C9q2elyj4&feature=share&list=UU8wwKKr-GpntrUnFpN15kVw"]Vehicle #11 Modeling Pass for Mobile Car Pack - YouTube[/ame]
http://igg.me/at/mobilecarpack/x/2305754
Model came in at 864 polygons for the LOD 0 (highest LOD). The vehicle is a reference to a 2010 Camaro, but has been modeled to not match it's real world counterpart 100%. The design is a mix of multiple vehicles and artistic license. If you're a developer and interested in the Mobile Car Pack please visit:
http://igg.me/at/mobilecarpack/x/2305754
http://www.youtube.com/watch?v=wl723EqBE7E&feature=youtu.be
#12 of the vehicles to be completed. This model came in at 978 polygons for the final count and uses a 512 x 512 texture for the diffuse and reflection (in alpha channel). If you're interested in acquiring this large pack of low poly cars and the complete modular city kit please visit:
http://igg.me/at/mobilecarpack/x/2305754
Inspired by the 1969 Pontiac GTO, this model came in at 990 polygons, using a 512 x 512 diffuse texture (with alpha channel reflection). If you'd like to know more about this low poly model and others, please check out:
http://igg.me/at/mobilecarpack/x/2305754
Sure, "great work", but wording your posts to make it seem like you're helping others is really just a joke and in the long run trying to get free handouts.
You're even going to great lengths to post "tutorial" videos. Great job!!
Modern Performance Vehicle (based on the Dodge Viper)
This model came in at 985 polygons for the LOD0. The model is loosely based around the design of a Dodge Viper. If you want to get in on this awesome deal there is still around 57 hours left.
http://igg.me/at/mobilecarpack/x/2305754
^^^I think this is were people are having issue with man......i dont have an issue with the link....but put images of wires and texture sheets let up critque somthing....you pretty much saying hey im done now buy it....just trying to help out mate.
This model came in at 894 polygons, and also uses a 512 x 512 hand painted texture. The reflection intensity and mask are contained in the alpha channel of the diffuse texture. This campaign blew away my expectations and now sits at 116% funded.
http://flic.kr/s/aHsk2Fi8Eh
Where to buy : fatbox Unity Shop