Hey, i'm having an issue importing a model into UDK from Maya, shown below is the model in Maya.
The model is made of of seperate pieces, pants, boots, head etc so I combine them in Maya before taking them into UDK.
When importing the model into UDK the model has errors, shown below.
Several faces are missing etc and some strange artifacts are showing. I went through the model to try and find the problem piece and when excluding the eyes I get this result. -
I put some different geometry in place of the eyes to see if the same problem would happen -
I am unsure of the issue, any advice to point me in the correct area would be appreciated, thanks.
Replies
It could happen that also that i didn't delete history and otherwise clean the scene before exporting, so maybe check out if you deleted history, cleaned the mesh, check if pivot is properly positioned and such things.