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Help with texturing!

Hey guys. This is my first proper post on here so forgive a lack of information or anything like that.

I am currently working on a Slardar weapon and am having trouble exporting the textures to Maya. I have modeled and textured the mesh in Zbrush but can't find a way to ge tthe actual texture in Maya. Also how would I go about getting UV's on the mesh so I can paint properly on it. Thanks

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