hi,
i've been lurking for 2 years, today is the day.
working on this guy, he's still in zbrush so i'm open to crits. red spots are for shit to smooth out/re-do, black is for things to add.
i don't know if it's any important, but he's a skinny prick.
that's the base, hopefully proportions are good. that's it so far.
Replies
you can add some details like scratches. bot in general very good work.
thanks. yeah i'm going to leave that for the end.
I noticed a minor thing with the strap across the chest. It doesn't seem to have anything pulling it in the downward angle it's at right now.
Also, you might consider adding an inside to the hoodie, looks a bit thin
that's what I got. Real nice though.
(Edit: Hoodie)
Edit: I noticed you had marked some of that stuff in red to redo so, good .
His clothing does not hint very much at the underlying anatomical structure. For example, check the knee and elbow areas.
okay i'll try to fix everything what has been mentioned. hopefully this is looking better:
its not done, still needs a lot of work but there
i fixed some stuff, long neck fixed and smoothened out dem neck muscles, redone the boots, redone the pants, redone the shirt bunching, however some of the stuff also mentioned i just didn't have motivation to do, 1 month on and off, got tired of looking at it.
it sits around 20k tris, i hope that's not too much
here it is
i really have to work on my textures, especially hard surface stuff, it's just pure balls right now. also hair sucks, i have to work on that too. when i was rigging the thing, i realized also that my edge loops suck and it was deforming terribly in the crotch and armpit area. also some of the extra edge loops are there because "I THOUGHT" it would help deforming, but it didn't much, lesson learned. that's it for now.
if anyone has anything to add, please do.
actual texture or background? anyhow thanks!