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exporting smoothing groups, materials from modo to xnormal?

I was wondering if anyone has figured out how to export high res mesh with smoothing groups intact and material colors for baking diffuse map in xnormal?

ive tried a few formats for exporting, i think last time i exported i got some smoothing groups to come in correctly but my materials never come into xnormal. maybe it doesn't work that way? anyone had any luck with this?

i really want to bake my material colors as diffuse and keep my smoothing groups in xnormal. cheers for any help.

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