Hi guys!This is my new personal project. I will show the updates of the project here. As the title says, this will be an environment. And a technical study, because I will use layered materials, maybe some reflection stuff, and this time I'll try my hands on Kismet
I don't really have concept, just ideas, an older texture that I will rework... Because I like LoL and sci-fi, I want to make a sci-fi Moba map. Here is the texture that I talked about:
I made this a few weeks ago, but if I want to use it on this map, I need to replace the color channels with mask maps, because as I said, it will use layered materials. Not a really complex one, especially in this early stage, but I'm working on it. Here is what I have:
Yeah, pixels with normal maps
The normal maps are hand painted, and the textures are using nearest filter. At the moment, You can control 4 diffuse colors, colorize, set power, and turn on/off one emissive , and set the specular level on 4 layers through material instances. All these based on mask maps.I have only one more thing. An another material, for a "energy field wall" that I want to place Before the turrets, and I want to make that, you can't shoot through it to the turrets, so you need to go through the energy wall, a lot more closer to the turret and you get into its range. So when an enemy player is under its turret, you need to go into the turret range if you want to shoot to it.I don't know yet, how good or bad idea is this.This material is also work in progress.
[ame="
http://www.youtube.com/watch?v=-1Mb9nGt0mE"]http://www.youtube.com/watch?v=-1Mb9nGt0mE[/ame]
Sorry for the low video quality.
The next steps will be to make the masks of the older texture, and adding new features to the master material.
Critiques/opinions are very welcome!
Replies
I will use extrusions and 45 degree angles on the environment pieces.The props are a good question at the moment Yeah, the lighting will be real time. The texture atlas will change and I will add more things to it later.
Opinions about the material system (or anything) are still very welcome