Hello all!
Working on a player model for
Tesseract. I've mostly finished the base model. I'm not quite happy with it, particularly the helmet. The profile is ok, but face view doesn't look right.
Any advice or critique would be much appreciated!OBJ Model Export:http://www.snieb.com/player_model/player_model_01.zipScreenshots:Reference Images:
Replies
Looking good though, I look forward to seeing how this turns out!
Yes the plan is to do a highpoly and bake it down. Just wanted to make sure the basic shape/scale/proportions were good before starting the highpoly work.
Moving on to setting up vertex weights for animation.
unless you're planning to add clothy folds there
Run animations are done-ish!
I agree, the waist and thighs look a bit bland. Perhaps I'll go back and rework those parts later.
Here is the first test bake render: