Hey Polycount, my name is Santiago Roldan and I'm aspiring to become a character artist. I'm on my 3rd year at university but my knowledge of 3D is 95% self taught.
This is my first proper character, which is based on the concept
Resonance by Fred_Augris.
Still very much W.I.P:
Any critique is greatly welcome as I'm currently the only person really seeing my work, so rip it apart!
Thanks guys
Replies
Thanks for stopping by and again any C&C welcome!
Pretty excited to see the progress in my first character, will have to see how the next steps go!
thank you! yes that's exactly the plan - a short and a long dread repeated around. If that doesn't look natural I will then make a 3rd or 4th one.
I'll be doing a little bit more of detailing then move onto the retopology, I want this wrapped up pretty soon
Haven't posted in a while do to uni work and other stuff but after a few weeks of abandonment I've revisited the Sci-fi girl, and have also done about 70% of the low poly.
Also started on a more stylized character for my final year project:
And for another uni project I have so far modelled and rigged this guy, although it needs detailing:
As always any critique is welcome in any area
18,497 triangles
2048 for the body & headphones (diffuse, normal, spec)
1024 for the head & hair (diffuse, normal, spec)
1024 for the jetpack (diffuse, normal, spec)
Textures still very WIP