The last couple of days I've been trying to finish up a project from a couple of months ago, and thought I would share what I've been working on. I started this character back in April, then had to put it down for a while as other things came up. I am aiming for a more hand painted flat diffuse style. High poly was used to bake out the texture, the final model is diffuse only. I'd love any crits/comments on how to take it up a notch before I add it to the portfolio.