Home Unreal Engine

Emissive material issues !

Hello,

I'm here because I have a problem with my emissive material. I'm quite a newbie in UDK.

When i'm on unlit mode, the texture is fine, but as soon as i bake light, regions that shouldn't be glowing appears black. Maybe the problem come from my node ? I've tried with a new texture with only windows diffuse (on the screenshot) or with an alpha mask but i keep getting this problem. Maybe the amazingly skilled people here have an explaination ?

Thank you !

And forgive my poor english skill

Here are the screenshots. The first in unlit mode, the second in lit.

em_issues_unlit.jpg

em_issues_lit.jpg

Replies

Sign In or Register to comment.