*New model, latest update*
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Decided to start doing some studies of human anatomy.
This is my attempt at an arm. C&C appreciated.
[SKETCHFAB]0c8ace7bb61445a6af7af82174b5ca68[/SKETCHFAB]
Replies
I should also put myself to realistic human anatomy. ^^
[SKETCHFAB]0c8ace7bb61445a6af7af82174b5ca68[/SKETCHFAB]
Also the posterior deltoid is way too large and leaving no room for the sliver of the long head of the tricep. Huuuuuge infraspinatus also.
I'd also take another shot at the external obliques, they're a little crudely done and simple right now. Some of the arm seems tough to judge due to the shader (like not sure if you've separated the heads of the bicep) but again proportionally looks a little odd.
Hope that helps.
I've primarily been using this as reference:
If you can, use photos. You can find pictures of guys with very low body fat, as well as ecorche type stuff and bodies. Then supplement with reference books, I personally like Bridgman but his stuff is very exaggerated. There are a lot of choices.
EDIT: Also, Zack Petroc has some pretty cool anatomy .ztl files for sale:
http://www.zackpetroc.com/category/models/
I recently purchased a 3D total anatomy figure so I thought I'd do another study and make myself a decent male base mesh for future work. This is my progress so far, C&C much appreciated. I think I need to bring the shoulders in a bit.
Feed back much appreciated, I'm sure there's plenty wrong with it.
Edit: I realise it should be homo sapien :C