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Station Ishtar - Game in proggres

Hello everyone!

I am currently working on a game with five other people. It is a dark mystic game focusing on story and immersion.

Ambient music to set the mood.
https://soundcloud.com/joelsandbergmusic/station-ishtar_ambient-draft1

Docking bay:
The sprites here are mostly done, might go back and trim the colours later.
7VLFlVk.png

Docking bay, lighted:
Experimenting with lighting, we are thinking of fixing the light in some other way in brighter rooms like this one.
qgsDTUN.png


Pod room:
e4YKPZw.png

Character walk cycle:

LmTX2Ln.gif


Character description:
[FONT=&quot]People have called you all kind of things along the years: Scavenger, salvager, bootlegger, smuggler and even a ghoul. You have grown accustomed to the hecklers, hypocrites who themselves are ghouls, living off humanity as a parasite.[/FONT]


Walk cycle of an enemy:
26kaVGP.gif


We have taken inspiration from games like amnesia where you can't do much else than hide and avoid enemies. We don't want another space shoot 'em up game.
Other inspiration sources:
Outer world
Lone survivor
Home
2001: A space odyssey


Thoughts and opinions?
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